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Forest Environment created in Unreal engine 4

I created a forest environment using Blender, Substance painter, Photoshop, and Unreal engine 4. I can't link all the creators but I want to thank anyone that has posted tutorials relating to modeling and texturing as it allowed me to learn. This forest environment was made entirely by hand with the exception of the small bush that was modeled using tree it. Most branch and leave textures were hand painted in Photoshop although some were from textures.com, and the grass was painted in Photoshop. This was a great learning experience, and I will gladly accept any critique to continue improving. Thanks for looking :).

First View of the Redwood type forest, everything with the exception of the tower and the rocks was placed using the ue4 foliage tool.

First View of the Redwood type forest, everything with the exception of the tower and the rocks was placed using the ue4 foliage tool.

Volumetric lighting is awesome

Volumetric lighting is awesome

View of the other forest type, to improve from this I  plan to add more variation to the tree type.

View of the other forest type, to improve from this I plan to add more variation to the tree type.

The assets were made by rotating planes in blender and attaching them to the faces until I was satisfied with the look. The small bush was made with tree it, but the rest were hand made in blender.

The assets were made by rotating planes in blender and attaching them to the faces until I was satisfied with the look. The small bush was made with tree it, but the rest were hand made in blender.

Experimenting with lights.

Experimenting with lights.

Cool Forest Picture

Cool Forest Picture

Second Variation of first picture

Second Variation of first picture

Third Variation of first picture

Third Variation of first picture